Doç.Dr. Fatma Ayçim Türer Başkaya tarafından açılan 2020-21 Güz Dönemi Peyzaj Mimarlığı Projesi II-I’in (CRN:14007 ve 13936) konuları açıklandı.

“Duyu Peyzajı”, “Oyun Üretimi”, “Teknoloji” ve “İstanbul” üzerinden hareketle çalışmaların gerçekleşeceği proje, Doç.Dr. Fatma Ayçim Türer Başkaya’nın ana yürütücülüğünde, Peyzaj Yüksek Mimarı Balin Özcan Koyunoğlu ve Araş. Gör. Nebahat Kalkan’ın katılımlarıyla gerçekleşecektir. Konu ile ilgili detaylı bilgiye aşağıdaki İngilizce metinden ulaşabilirsiniz.

Decoding the Monopoly of Sensescape – Istanbul

Assoc. Prof. Ph.D. Fatma Ayçim Türer Başkaya
MSc. Landscape Architect Balin Özcan Koyunoğlu
Res. Assist. Nebahat Kalkan

By starting from a board game production, this studio deals with discovering the sensescapes of Istanbul and de/coding of this discovered space-perception sequence through a landscape design approach blended with virtual and spatial augmented reality.

The content of the studio considers;
-Focusing on varying senses attached to but also defining the spaces
-Discovering through board game playing
-Examining the Monopoly of Istanbul-scape to discover the reflection of senses on neighborhood scales
-Gaming with senses through virtual to spatial augmented reality
-Studying within a multi-scale design setting 
-Solving complex design issues through developing hard and soft scape detail plans 
-The studio holds two sequential modules, starting from city-scale to neighborhood and individual scales. 


Module I involves “a workshop on board game coding for Istanbul sensescape”, “neighborhood selections by the students”, and “free scale space-perception network studies.” 


Module II starts with “a workshop on virtual to spatial augmented reality” and followed by 1/500, 1/200, and 1/50 scale landscape design studies. Module II ends with a workshop on“movie manipulation through senses – merging representation techniques.”